This arm-cannon, ripped from a Sentient, rapid-fires thermal pulses that explode in an electrical blast. Features an ammo-less quick charge capacitor, that emits a knock-back pulse and strips Sentient damage resistances when fully discharged. Looking for my other builds? This would have significantly increased the potential damage and suppressive capabilities of the weapon.
This significantly reduced the AOE damage potential and suppressive capabilities of the weapon. While a special consideration was made for the Shedu based on the size of its AOE explosions, this weapon has become incredibly difficult to use in almost all short-range encounters without chain-staggering its user. The application of stagger recovery mods to your warframe does not provide an adequate workaround for this fatal flaw and the introduction of stagger prevention mods to the weapon itself would result in too significant a loss in damage.
Additionally, restricting users to overcome this flaw through other means, such as Trinity's Link or Atlas's Passive are considered to be unacceptable as it removes build variety. If you are fighting something in close-range, you'll be using melee. With the addition of damage fall-off for AOE splash damage, highly mobile enemy units, such as sentients and other flying units, are significantly more difficult to eliminate without the use of Terminal Velocity.
Previously, the weapon was more forgiving as if you missed a flying target, hitting a nearby object wall, ceiling, floor, etc. If you are fighting highly mobile units, take care to lead and aim carefully. The weapon retains a utility advantage: unlimited ammo, ability to use while holding objects data massesand ability to use on the ground. This weapon remains a much smoother experience than the Fulmin due to the faster ammo recharge and the 20m range stagger effect on reload.
This weapon remains a much more effective option than the Ignis Wraith for group clearing due to the AOE explosion on projectile attack contact with targets and the environment. Continue to simply point and shoot not near you. Shoot continuously not near you. Shoot the enemies. Shoot the walls near the enemies. Shoot the floors near the enemies. Shoot the ceilings near the enemies. Don't ever stop shooting near the enemies. See the numbers, taste the violence.Home Discussions Workshop Market Broadcasts.
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Warframe Store Page. Global Achievements. This topic has been locked. Sparkz View Profile View Posts. The author of this topic has marked a post as the answer to their question. Click here to jump to that post. Originally posted by Yeti. Originally posted by Santa Fish :. Originally posted by Shazbot! Originally posted by pavel :. Showing 1 - 15 of 32 comments. Seeing how you can join someone else's railjack, yes, you can.
Tiozinho View Profile View Posts. Originally posted by Orbe de Osuvox :. Last edited by Pakaku vacation Aug ; 29 Dec, pm. Carlosxbbc View Profile View Posts. No, you need to complete a special mission to obtain the blueprint, in order to get access to this mission you need to have your railjack intrinsincs lv 7 at least. View Profile View Posts. Why would you, it's meh tier. Parts only but this gun is a junk dont waste Plat for it and dont waste a time for grind until lvl 7.
The author of this thread has indicated that this post answers the original topic. Originally posted by Pakaku :. In answer to the OPs question, you need to go to the sentient ship when it appears, which requires somebody's railjack. You don't have to own one, you can quite easily sponge a ride.Symbilysts are Sentient combat drones which excel both in offense with their laser beams and in defence with their shield arm, used to protect themselves from enemy attacks.
They drop parts for the Shedu. As a Sentient, the Symbilysts has the ability to adapt up to 4 damage type from attacks: a Sentient's health is gated such that upon its hit points falling below a fixed percentage, it will grant resistance to the damage type it has received the most.
The Sentient will adapt to damage once per health gate, at the percentages listed below:. Subsequent adaptation will be done in descending order of damage proportion for each health gate. A single Sentient can adapt against a maximum of 4 damage types even if another Sentient transfers their adaptation, and Sentients will still receive full damage from any damage that exceeds their health gate before adapting.
On adapting to a damage type, the color of the glowing core on their chest changes to the corresponding damage type they recently adapted to, along with displaying the icon of said damage type below their health gauge. Using the Operator 's Void BeamExcalibur Umbra 's Radial Howla rank 40 Paracesisor Shedu 's pulse on expending all ammo will remove all their damage resistances.
They can still regain their resistances, however the aforementioned abilities and weapons will always be able to remove them. These resistances cannot be removed by any of the methods listed above.
The damage gating also prevents Symbilysts from being killed in one shot, as the maximum percentage of health removable in one instance is:. For this reason it is highly recommended to use weapons with multishot to multiply the instances of damage dealt per shot like shotguns, weapons equipped with Split Chamber or Barrel Diffusionor weapons with high fire rate.
Update Sign In Don't have an account? Start a Wiki. You're going to ruin the surprise! Factions Sentient. Frontline shock trooper that uses its large shield arm to block incoming damage. Categories :. Cancel Save. Please complete Rising Tide and reach Veil Proxima before proceeding.It also releases a meter pulse when expending all ammo which staggers enemies with an Impact proc and also removes Sentient damage resistances.
This weapon deals Heat damage. The weapon blueprint is given to the player at the end of the Erra quest. Expected refers to total number of attempts a player can expect to need in order to receive at least one of each drop associated with the respective values. Hotfix Update The degrees of Self-Interrupt start with a small stumble all the way to full knockdown depending on how close you are to the center of explosion. Any Mods referring to Self Damage will be converted to acknowledge Stagger.
With this Self-Interrupt system, we have added dozens of new recovery animations that harness a ninja-like recovery experience. This ninja recovery window is indicated by a glowing FX on your Warframe. The Weapons include:. Tactics will be deadly - aim true, Tenno. Last updated: Update Sign In Don't have an account? Start a Wiki. You're going to ruin the surprise! Sentient Weapons. This arm-cannon, ripped from a Sentient, rapid-fires thermal pulses that explode in an electrical blast.
Features an ammo-less quick charge capacitor, that emits a knock-back pulse and strips Sentient damage resistances when fully discharged. The Shedu in the Codex. The red glow on the weapon affected by Emmisive color and overlaps the wielder's right shoulder Shedu in Arsenal. Fixed the Shedu reload FX being visible while invisible.
Fixed inability to Chat link Shedu and its parts. This is no longer accurate after continued testing. Added pickup text to Shedu. Fixed Wisp's movement when equipped with the Shedu. Fixed an issue where the Shedu would get stuck after regenerating ammo. Fixed the Shedu being unable to use Projectile-based Mods Speed, etc.
Categories :. Cancel Save. Rush: Primary Rifles Arm-Cannon. Tigris PrimeSancti. Drakgoon Kuva. Artemis Bow. Balefire Charger. Dual Swords. Two-Handed Nikana. Dual Daggers.Another fix towards getting stuck on a black screen when using the Archwing Slingshot into an exploding Crewship and then trying to leave.
Fixed the Intrinsics screens not showing the correct button callout for keyboard users when you view the descriptions.[Warframe] THE BEST SHEDU BUILD OF ALL TIME [Riven modded]
Fixed the Basmu's healing pulse receiving exponential copies of equipped Mods with each pulse when under the effect of some conditional buffs, which led to unintended amounts of damage. Fixed a noticeable hitch when picking up Bullet Jump Mods. Fixed Grineer Dargyns in Erpo Earth mission flying in odd spirals. Fixed missing "Your access to in-game chat has been suspended" message.
Fixed an edge case crash that could occur when suffering a bad connection. Fixed a script error that could affect people playing the New Strange or the Silver Grove Quests when joining other missions or quitting the game.
Fixed a script error that could occur if a Kuva Lich transmission triggers while quitting the game. Fixed a script error if you log out i. Fixed a script error when joining an Eidolon Hunt in progress. Fixed a script error that could occur while playing the Saya's Vigil Quest.
Fixed a script error that would show up in Gas City Spy vaults but only in Sortie missions. Fixed a script error that could occur when becoming a Host due to a Host migration. Fixed a script error when loading into a mission and casting Baruuks Lull ability. Fixed a script error when summoning a friendly Saryn Specter. Fixed a script error that could occur while playing a Survival mission. Fixed a script error that could occur when opening a Resource Cache in a Sabotage mission.
Fixed a script error when encountering the Halls of Ascension Endurance Test. Fixed a script error when placing Decorations in the Dojo. With this we also fixed other UI screens not showing the correct icons or key bindings such as the ability menu while piloting the Railjack with a controller.
Made the hit notification sounds clearer when making contact with an enemy fighter. Made a micro-optimization to the Carabus heat beam effects. Attempted further improve our script error diagnostics and better expose problems with errors caused by joining Hosts under hostile network conditions. Grineer Forest tileset ferns will now dither when the camera is close to them to help visibility when shooting.
Fixes towards some Earth tileset boundaries that allowed players to escape outside the level. Fixed friendly Specters suffering knockdown when deployed and taking entirely way too long to recover. Fixed a script error that could result in the Kuva Siphon not spawning correctly. Fixed a script error in Vor's Prize if you happened to kill an enemy after recovering the Nav Segment; apart from a few cosmetic things this would have broken the extra Affinity you would have earned for optionally destroying the Reactor.
Fixed a script error that would prevent Sanctuary Onslaught Conduits from appearing. Fixed a script error that could occur in Ambulas Assassinate missions if an Ambulas was picked up by a Condor Dropship while a Drone was still tethered to it.
Fixed multiple other script errors with the Ambulas Assasinate mission. Fixed a script error that could be caused by various NPC attacks that temporarily blind the player. Fixed a script error that could occur when fighting Eidolons if an energy wave was still propagating as the Eidolon died.By maddragonmasterJanuary 13 in Weapons. I actually found the shedu rather trivial to farm. The Tenebrous ephemera on the other hand Take a team of 3 looters Ivara, Nekros, Atlas and it becomes fairly easy to get in a few runs.
DE will not learn that the game mode needs to be worked on if we keep having to walk around those issues. Solo farm. I don't like relying on pubs, they will always act in their own self interest, and why wouldn't they?
Of course it needs improving.
How to Get the Shedu in Warframe
It was literally just released a few weeks ago. Aside from that, everything can be improved on. They are "so and so" frames for a reason If you wanna solo the anomaly with Rhino every run, then it's probably going to take you a while to get all the parts. Meanwhile, a team of 3 looters can knock out a Shedu run in about minutes, runs per cycle. I understand that you basically want it handed to you for free without working for it.
Good luck if you ever try going after the Ephemera, you'll probably have an aneurysm. If you want to do things the hard way, thats on you. I bet you wouldn't farm Toroids with Inaros, or a Condition Overload. Feel free to keep beating your head on the wall though. Or it could simply be the right tool for the job. But go ahead and keep using screwdrivers on that bolt. Also I think the basis of your argument is that you can't just farm it out in 20 minutes, is that really so bad?
How to Get the Shedu in Warframe
Ahh so you're angry we don't share the same perspective. Very reasonable. You're angry that we're giving our honest and personal experience, as well as trying to give you solutions to make your life easier? Do you understand how childish this is?
All rights reserved. Warframe and the Warframe logo are trademarks of Digital Extremes Ltd. News Creators Store Prime Access. All Activity Home Feedback Weapons shedu doesn't need to be this drawn out to get shedu doesn't need to be this drawn out to get. Recommended Posts. Posted January Link to post Share on other sites. Skaleek 11, Posted January You were misinformed. PS4 Quantaminum 1, Posted January SpringRocker 1, Posted January The Shedu is a secret weapon that was added to Warframe in the Empyrean update.
Taking the form of an Arm Cannon, the gun encompasses the entire arm of a Warframe, and sit upon their shoulder. The weapon does not need ammo and instead will recharge ammo when not being fired. It fires a beam that does Heat damage and causes area-of-effect Electric damage upon impact. The Erra quest can only be accessed after you do a particular action in a Railjack mission. The first thing you will need is a Paracesis weapon, which can be obtained from the Chimera Prologue quest. To start the Chimera Prologue, you need to have completed The Sacrifice, and then visit your quarters in the Orbiter.
You will need to have one of the Intrinsics skill trees at Rank 7 to access this area. A Sentient ship will appear on one of the nodes in Veil Promima for 30 minutes at a time and will be marked by a flashing red symbol. You will need to find and board this ship, then track down a red crystal that it houses. If you destroy the crystal with a Paracesis, you will be able to access the Erra quest from your quarters on the Orbiter.
The mini-quest plays out in some cutscenes, and when they are over, you will have a blueprint for the Shedu.
SHEDU - Red Dawn Edition (27.3.5)
To find the Sentient Ship, we would suggest using the timer on the Semlar website. When you have farmed all the pieces, you can build the Shedu in your Foundry. All rights reserved. Older Posts.
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